Co-op games to play with your wife




















Since the single-player mode doesn't let the CPU control a second character, River City Girls is also best experienced in co-op. The game isn't easy, but the penalty for death isn't harsh some lost money , and the game autosaves every time you enter a new screen.

And while the brawling can get repetitive at points, that's an issue that tends to plague most beat 'em ups. All told, River City Girls offers a welcome mix of fresh flair and familiar comfort. These games still have controls tighter than many shooters that have launched much more recently, and even if some of the later games' narratives go completely off the deep end, the general tone still strikes a good balance between campy amusement and action-flick bravado. Blasting alien bogeymen with space guns has always been good fun.

It's probably best if you and your partner have some level of experience with first-person shooters before jumping into Halo , but if not, it's always possible to play one campaign on Easy before increasing the difficulty as you move through the franchise. Or you can head into multiplayer and goof around there.

Just make sure you both have Xbox Live accounts. Note that we're specifically advocating for the Xbox One version here; the PC edition lacks split-screen support as of this writing. Keep Talking and Nobody Explodes will test how well you and your partner respond to pressure. It tasks you both with defusing a series of ticking time bombs which can only be stopped by solving a series of puzzles strewn across modules on the bomb itself. The catch is that only one player can see the bomb at any given time.

The other player is tasked with reading from a page " bomb-defusal manual " that explains how to work through the various conditions the defuser may currently see. Thus, the game requires you and your partner to communicate clearly, stay as calm as possible, and trust each other, even as the solutions increase deviously in complexity. This can become even more intense for the bomb disposer if playing through a VR headset. While each bomb is procedurally generated, there is a risk of things getting stale if you and your partner play through enough disposals.

Playing locally also means avoiding the temptation to cheat and look where you're not supposed to. Play Keep Talking as intended, though, and you'll have a fun little metaphor for working through your differences. We just advise you and your partner to be on stable ground before diving in. That's because each Jackbox collection is built on the foundation of making your friends laugh. Most of the party games within are successful at doing so, nudging you just enough with improvisational prompts to let you goof around without making the humor feel constrained.

The Jackbox Party Pack 7 leans a little heavier on that improv aspect than most prior collections. One game has players giving a faux TED talk set to silly randomized slides, while another has them draw original characters for a fake fighting game.

So, players who aren't so comfortable being creative in front of a group may feel more uncomfortable. But older Party Pack s have options with more gentle prodding— Fibbage and Trivia Murder Party are typically good standbys—and those who do want to be silly are given plenty of room to be so. Not many video games go better with a few rounds of drinks. Best of all, only one person ever needs to own a copy of the game; everyone else can join in through a Web browser on their phone, tablet, or computer, even if they're remote.

Where Assault Android Cactus shines is in the way it heightens the intensity of a typical shmup. While your heroes have life bars, the penalty for dying isn't severe. The real worry is the fact that each android runs on a continuously depleting battery located at the top of the screen.

Defeated enemies will drop partial battery recharges alongside various power-ups, but only one will appear onscreen at a time—and it will disappear if you don't collect it quickly. If the battery runs out, your android falls, and the mission fails. This creates a frantic race against time that implores you to play aggressively. You have to move with grace and think about what you're doing—particularly in co-op, where the enemy count rises and the interplay between android abilities can affect your approach—but you have no time to strategize.

Each stage only lasts for a few minutes, but the action is nonstop; each level becomes a sensory maelstrom of gunfire, enemy hordes, and power-up pings. It's a rush, and it's amplified by levels that frequently shift and surprise. The main campaign only lasts a few hours, but there's pleasure in chasing S-ranks in subsequent playthroughs.

Less experienced players who own the game's "Plus" version on PC or Switch, meanwhile, can turn on "automatic aiming" and "revive" features to simplify matters while they get their feet wet. However you play, this is an inventive and engaging take on an often-derivative genre. Eventually, you wind up flinging not just golf balls but soccer balls, office chairs, small houses, people, and even the power meter used to determine the strength of your shot.

Typical greens give way to obstacle courses, deep space, and stealth missions. Some levels are homages to other games: one has you dodging bullets in slow-motion as in Superhot , while another has you moving down a Guitar Hero -style note highway. You only interact with What the Golf? The gags can sometimes be more amusing than laugh-out-loud funny, but they mine a surprising amount of ground subverting their one theme.

The levels are fast enough to give that "just one more" feeling, and the whole game is brief enough to not overstay its welcome. Co-op play comes in the form of a "party mode" on PC and Switch not on Apple Arcade, sadly that pits two players against each other across a number of micro-levels, culminating in a final arena battle showdown. While this isn't the same as the game's "campaign," it's far from an afterthought.

What the Golf? The way your little movers navigate and interact with objects is somewhat janky, but that also adds to the sense of wackiness Moving Out is going for. You start off packing up basic homes before moving onto places that are…very much not those. There are fart jokes. It's all lighthearted. Overcooked would appear to be a point of comparison, but Moving Out isn't quite so tense. While you may have trouble getting an L-shaped couch out the front door, going for top-ranked times is entirely optional.

There are several assists to lower the game's difficulty, too, from making objects lighter to removing the need to pack items into the moving truck altogether. Again, what you see is generally what you get, but there are worse ways to spend a couple weekends than trashing digital houses with a buddy. Human: Fall Flat takes the sandbox approach to platformer design. Each level has an end goal to reach, but there's a tremendous amount of freedom in how you get there, and there's no way to outright "fail" in between.

The game will drop optional hints if you get stuck for an excessive amount of time. It's totally possible to finish the game on your own, but playing with a partner greatly heightens the level of experimentation you can pull off.

There's an " apes hitting computer " sort of humor to watching two wobbly fools desperately try to swing themselves over a barricade or to catapult each other through a brick wall. There's a bit of a learning curve to Human: Fall Flat 's physics, and the way the game drops you right into its madness might require some patience. Tying some of the more fundamental movements to the camera controls makes the game look appropriately chaotic but can also complicate otherwise straightforward solutions.

Your first run will likely take hours to complete; if you know what you're doing, it's technically possible to beat the entire game in less than 10 minutes, so this might be one to grab when it's on sale. Still, it should give you and your partner a few genuine laughs. Devolver Digital. This is amusing enough when playing on your own, but Heave Ho is significantly more entertaining with friends, preferably with a full party of four.

In that case, you and your partners can grip onto each other , opening up several opportunities for traversal or—let's just be honest with ourselves—trolling. Trying to coordinate the momentum and timing required to swing your combined limbs like a rope, without being entirely sure of whose limbs are keeping the chain together, is a beautiful mess.

Respawns are almost instantaneous, which only encourages goofing around. Those new to action-RPGs may find all the upgrade and item-management systems overwhelming at first, but it's ultimately more welcoming and forgiving than most games of this type. In no time at all, Diablo III will be channeling the part of your lizard brain that likes hacking down enemies, grabbing loot, and watching stat numbers grow.

The survival game genre is almost by design great for multiplayer play, and most likely a great way to bond as a couple. Several studies show that couples who fight through adversity together grow stronger. Maybe you can skip that couples therapy and just take a couple of gaming nights surviving zombie-attacks instead? Wayward is a crafting-based survival game with dungeon diving added. You start out on a desert island and have to start building up your base and food supplies from scratch.

All actions have consequences and the more destructive actions you take Like cutting down trees or killing animals , the more hostile the environment becomes. So if you just stomp all over nature, you will soon find yourself facing un-manageable monsters in the night. This adds a bit of tactic to how you go about surviving which is fun. It also makes the game quite challenging which is why recruiting your partner to help in the survival attempt is great.

The great thing about Waywards multiplayer is that there are so many tasks that need to be completed to build up a base that you never end up idling or doing meaningless tasks just because your partner's already completed them.

And when you feel strong enough you can venture into dungeons together to collect treasure maps and better resources. Or you can get your significant other to collect your earthly possessions if you happen to get yourself killed while out on a solo adventure. Nothing says "I love you" like offering to hunt down your partner's corpse after he or she took on a few too many angry skeletons.

It's prudent to say that Wayward is still in early access, but with a very active dev team that communicates frequently and transparently with their player base.

I should also note that Wayward isn't a good place to start if you are introducing a non-gamer to your digital hobby. Even though you can turn off perma-death, it's pretty unforgiving at times and the UI still needs a bunch of work to be intuitive.

Still, if you both enjoy crafting and survival games, this is one of the best multiplayer-enabled titles on the market. Craft the World puts you in charge of a band of dwarves struggling to build a base and survive in a world filled with monsters and treasures.

You slowly increase the number of dwarves you control and build up an increasingly comfortable and intricate base for them to inhabit. As you dig deeper into the mountain to uncover resources needed to build more crafting stations, armor and furniture, you also encounter increasingly difficult enemies.

On top of that, every night your base is besieged by ever more hardcore waves of monsters trying to end the reign of the Dwarves. You have to unlock new tech as you play which can be done either via a tech tree or by looting new recipes. Which of the two unlock systems that are used can be toggled in the settings allowing you to decide whether you want a more randomized and luck-based run or something where you can strategically plan how to unlock your progress.

Craft the World is a great couples game for people who like sandbox games that are easily accessible. The interface is quite intuitive for people who have just a bit of gaming experience and the building interface is a lot easier to deal with than what you have in Terraria for instance. When you play Craft the World together you both work on the same colony, which also means sharing resources and dwarves.

This means that you often split up responsibilities and spend a lot of time talking together, planning how to expand your settlement. Note that to fully enjoy the multiplayer of Craft the World you will need to purchase the DLC Dig with Friends, which adds approximately 6 euro to the price.

Terraria has had a review rate of Overwhelmingly Positive on Steam as long as I can remember. I have to confess though, it's taken me multiple tries to get into the game and it's still not my favorite sandbox game. However, it's growing on me and it should definitely be part of the catalogue of every gaming couple.

You build, dig, fight your way through worlds in the hunt for treasures and more resources and with more than items to find you won't finish this in a weekend.

What makes Terraria so popular is the freedom to create and build almost everything. It's like a 2D Minecraft , but with more vanity items and a lot more combat.

In fact, one of the main features of Terraria is the boss fights so whether you enjoy the game or not will probably depend on how much you enjoy the combat system and fighting bosses. Bosses are hard and drop meaningful loot which makes it feel like an actual accomplishment when you beat them. This makes for a great bonding activity with your significant other. Nothing beats the feeling of finally taking down a tough boss together and get to share that sweet, sweet loot.

Casual and farming games are a great place to start if you are trying to ease a non-gamer partner into your hobby. Often casual games will have at least some resemblance to mobile games, which most people will be at least somewhat familiar with. As such, it's a good starting point for a joint gaming experience. Ignore this curator Remove ignore state Report this curator.

Recent reviews. Recommended 15 May, Recommended 10 April, Recommended 23 September, Narrow by preferences Hide ignored items Hide items in my library. Windward allows you to play cooperatively as well as over a local LAN network.

Game designed from the ground up for a great co-op experience. LAN support. Co-op FPS with zombies.



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